Basically to play our game you need about three people or more. The objective of this game is to buy phones from Randy and have the most money at the end of the game. Randy is basically the banker, he deals and sells players phones. To buy a phone you must get money, to get money you pick a question which Randy will recite aloud. If you get the question right you earn money which you can then use to buy a phone. Phone's offer you perks which you can use to help you win the game. To initiate the game you roll a dice and highest number goes first
Our group contributed the work load quite evenly throughout the process of making our game Azmere and I focused mainly on getting the phones and making their perks. Along with some questions and a bit of board designing. While Jimmy focused mainly on questions and designing the board. We all helped come up with the rules well Jimmy was the one who took the time to make the final copy of our rules.
In the process of making our game I learned that teamwork and co-operation could result in something great. I feel as if since we all listened to each others suggestions and faired out the work load that we were able to create a fun and easily playable game. Overall making this game was a fun time and a great experience. I'm happy with the result of our game.
As far as play ability goes I think we nailed it. I found our game to be quite exhilarating as it was something new. No one had ever played a game like this and it seemed as if most people enjoyed what our game had to offer. As long as everyone played fairly and there was no cheating the game went fantastically. The only thing is the game would not be very re-playable. If we had added more questions perhaps also from different categories and not just technology it would have been better. Because in the games current state there is only about 30 questions and they get far to repetitive after playing for a long time. If we had more questions I think the game would be great. Overall I think we did do a great job on our game though and it is very fun to play in its current state.
Our group contributed the work load quite evenly throughout the process of making our game Azmere and I focused mainly on getting the phones and making their perks. Along with some questions and a bit of board designing. While Jimmy focused mainly on questions and designing the board. We all helped come up with the rules well Jimmy was the one who took the time to make the final copy of our rules.
In the process of making our game I learned that teamwork and co-operation could result in something great. I feel as if since we all listened to each others suggestions and faired out the work load that we were able to create a fun and easily playable game. Overall making this game was a fun time and a great experience. I'm happy with the result of our game.
As far as play ability goes I think we nailed it. I found our game to be quite exhilarating as it was something new. No one had ever played a game like this and it seemed as if most people enjoyed what our game had to offer. As long as everyone played fairly and there was no cheating the game went fantastically. The only thing is the game would not be very re-playable. If we had added more questions perhaps also from different categories and not just technology it would have been better. Because in the games current state there is only about 30 questions and they get far to repetitive after playing for a long time. If we had more questions I think the game would be great. Overall I think we did do a great job on our game though and it is very fun to play in its current state.